Type of Camera Exposure Adjusting Exposure Using Aperture Using Shutterspeed Using ISO Adjusting White Balance Sun and Sky.
What is Depth of Field? How to find out the focal distance Size of Aperture Change focal distance Physical Camera. The Quality of Shadow Radius for Shadow edge Depth of Field. Classification of Light Bounces Primary Engine: Irradiance Map Primary/Secondary Engine: Quasi Monte Carlo Secondary Engine: Light Cache Lighting Dialog Box. Interior or Exterior? Techniques for adjusting illumination HDR Environment Light Source Bitmap Environment Light Source Environment Light source for semi-open space Choosing different Render Engines. Adding a V-Ray for Sketch Up Two-Sided Material Working with V-Ray for Sketch Up Two-Sided Material Environment Lighting. Adding a V-Ray Two-Sided Material Working with V-Ray Two-Sided Material V-Ray for Sketch Up Two-Sided Material. What is Transparency Mapping How Transparency Mapping Works Another Method to create the same result Other uses for transparency mapping V-Ray Linked Material. Adding Displacement Displacement Parameters Adjusting Displacement 6 7 8 9 10
Projection Types and Adjustments Bump Maps. Add Emissive Layer Adjust the Intensity Adjust the Color Emissive Textures Texture Mapping. Add Refraction Layer Controlling the Amount of Transparency The color of refractive materials Fog Settings Explained Adjusting Refraction IOR The Glossiness of Refractive Materials Shadows of Refractive Materials Double-Sided Material Translucent Material Emissive Materials. Reflection Glossiness Reflection Filter Refraction Layer. Adding Reflection Layer Fresnel Reflections Reflections and Highlights. Size does matter Shadows change according to the size Impact on reflective objects due to visible and invisible rectangle light Double Sided Option Material: Reflection Layer.
The Characteristics of Rectangular Light. Diffuse Layer Adding a new Material How to duplicate a material How to change the name of a material How to remove a material Others Material Usage. Save and Load Option Settings Two ways to assign materials in V-Ray Material Editor. Table of ContentsInstall V-Ray for SketchUp. V-Ray Next for Maya Courseware – 3.V-Ray for SketchUpBy Chia Fu Chiang Damien Alomar Jorge Barrero V-Ray Next for Maya Courseware – 3.7 Updated UI V-Ray Next for Maya Courseware – 3.6 Debug Shading
V-Ray Next for Maya Courseware – 3.5 V-Ray Layered Texture V-Ray Next for Maya Courseware – 3.4 V-Ray Mtl Metalness V-Ray Next for Maya Courseware – 3.3 New Toon Shader V-Ray Next for Maya Courseware – 3.2 Denoiser Improvements V-Ray Next for Maya Courseware – 3.1 New Hair Shader V-Ray Next for Maya Courseware – 2.5 GPU VRScans V-Ray Next for Maya Courseware – 2.4 GPU Dispersion V-Ray Next for Maya Courseware – 2.3 GPU Bucket Rendering V-Ray Next for Maya Courseware – 2.2 GPU Volume Grid V-Ray Next for Maya Courseware – 2.1 GPU Environment Fog and Aerial Perspective V-Ray Next for Maya Courseware – 1.2 NVIDIA AI Denoiser V-Ray Next for Maya Courseware – 1.1 Adaptive Dome Light, Auto Exposure and White Balance How to create a hardwood floor with V-Ray for Maya V-Ray for Maya - How to Make a Paper Lantern V-Ray for Maya - Tutorial: V-Ray Switch Material V-Ray GPU Next for Maya – Tutorial: GPU workflow
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